![]() I think this is a bug and its a very annoying one. When you're above the water their tongues are suddenly short and can't be seen anymore. When you're underwater their tongues are just as long as the original game you'll see them easily. Another funny thing when you're underwater this won't happen. This means that you will walk around normally, the area is clear as far as you know and all of a sudden BAM you're caught by an invisible tongue. This time they still have white tongues but its not long anymore so you can't notice them as easily. They were easily spotted because their long, white tongues would reach the ground. They catch you more in this Source engine version because their tongues can't be seen anymore. That should be a good thing right? An enemy that was somewhat useless before is now all of a sudden very dangerous? Well normally yes but the implementation of it is awful. Only when you panic and start running around randomly only then they could catch you. If you were calm, collected and knew where to move to you would never get caught by them. You know those head biting creatures on the roof? They have a long white tongue and if you step in it they drag you up, into their mouth and they kill you? Yeah those things normally you could see them or their tongues from a mile away and you could just not touch them. I think they're not bad but not the best. These few new graphic stuff might be good for some, might be bad for some depends on your own opinion really. Another thing for the water effects in some areas they look nice but the rest of the textures still have that old Half Life feeling to it so there's a weird effect of having modern-ish water but having old wall and door textures. ![]() I kind of like the water (except for a few scenes) but I dislike the floors because some are really shiny for some reason? Some are shiny because they're slippery something like water must have gotten on them thats fine but then some are shiny without being slippery. +/- Some graphics look better, some don't. +You can now select what level you want to play directly from the main menu. For someone that is entirely new to Half Life and is trying to decide between the original or the Source Engine port I'd say go for the original. If you really like Half Life and want to try out every version possible then I'm sure you'll end up trying this one too or you already have tried it. The things you get, along with the bugs you get, don't really justify playing this. A few things in this game are nice but its not really worth it. Should you play this rather then the original? I'd say no. What does this add? Well a few new graphics, ragdoll physics. Half Life Source is, as the name implies, the original Half Life game being ported over to the Source Engine.
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